![]() Good Bad Bug: As it is in modern Pokemon games, TMs are now infinitely reusable.Now getting your Jeweling level high enough to create Water Rings entails a ton of grinding, but you can find one for free as an overworld item, which you can then slap onto your best physical sweeper to trivialize many battles (in particular your starter Tyranitar will make excellent use of the ring with its sky-high Attack, vast movepool, and eventual access to Dragon Dance). As such this "drawback" of your pokemon being less able to evade rarely matters, while strong physical attackers will wreck opponents when this ring will turn their 3HKOs and 2HKOs into 2HKOs and OHKOS. However most moves have 100% accuracy and the ones that can miss will still hit you the majority of the time anyway, and proper strategy would entail assuming these moves will always hit you. ![]() Game-Breaker: Water Rings in Prism, a holdable item that gives a massive 50% boost to the wearer's physical Attack, with the drawback of reducing their evasion.To the point where it's become a mainstay in TPP lore and even appears in their dev team's own ROM hacks. ![]()
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